First Month of Hell.
Oath of the Undying » Devlog
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Laying the Foundations
Month one saw decent progress. Lots of work and much accomplished.
Firstly was building and animating the player character and ABS. Next was early player skills including 2 physical attacks, 1 magic, a dash mechanic, 3 buffs and a restore skill. Happy with that. Also managed to squeeze in an early game UI prototype.
3 early enemies were designed too, basic rats, Woodslime and a male melee bandit who carries an axe. Implementation was simple as all 3 are early game basic enemies who rely on physical attacks.
The games first 5 maps were designed, Undying Temple, Undying Rise and 3 maps from the Deadwoods.
Things I have yet to get started on include database, quest system and menu design.
Oath of the Undying
Tactical RPG
Status | In development |
Author | Padr81 |
Genre | Role Playing, Action |
Tags | 2D, Tactical RPG, Unity |
Languages | English |
More posts
- An update finally. January 2022Feb 03, 2022
- 15th July 2021 - UpdateJul 15, 2021
- 11th March 2021Mar 11, 2021
- Decemember 2020 - 6 Month Update! Its a big one!Dec 07, 2020
- Harddrive Disaster and I'm Back.Jun 05, 2020
- Finally a Demo.Feb 21, 2020
- 6 Months and finally making progress!Jan 31, 2020
- Small Delay in Latest Demo.Jan 25, 2020
- Month 2 - Tweaking the basics.Sep 10, 2019
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