First Month of Hell.
Oath of the Undying » Devlog
Laying the Foundations
Month one saw decent progress. Lots of work and much accomplished.
Firstly was building and animating the player character and ABS. Next was early player skills including 2 physical attacks, 1 magic, a dash mechanic, 3 buffs and a restore skill. Happy with that. Also managed to squeeze in an early game UI prototype.
3 early enemies were designed too, basic rats, Woodslime and a male melee bandit who carries an axe. Implementation was simple as all 3 are early game basic enemies who rely on physical attacks.
The games first 5 maps were designed, Undying Temple, Undying Rise and 3 maps from the Deadwoods.
Things I have yet to get started on include database, quest system and menu design.
Oath of the Undying
Tactical RPG
Status | In development |
Author | Padr81 |
Genre | Role Playing, Action |
Tags | 2D, Tactical RPG, Unity |
Languages | English |
More posts
- An update finally. January 2022Feb 03, 2022
- 15th July 2021 - UpdateJul 15, 2021
- 11th March 2021Mar 11, 2021
- Decemember 2020 - 6 Month Update! Its a big one!Dec 07, 2020
- Harddrive Disaster and I'm Back.Jun 05, 2020
- Finally a Demo.Feb 21, 2020
- 6 Months and finally making progress!Jan 31, 2020
- Small Delay in Latest Demo.Jan 25, 2020
- Month 2 - Tweaking the basics.Sep 10, 2019
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